The Stone-Hearted
Modified Skills
Skill Changes
Perform
Synergy:
If you have 5 or more ranks in Perform (Act), you get a +2 bonus on either Bluff or Disguise checks. If you have 5 or more ranks in either Bluff or Disguise, you get a +2 bonus on Perform (Act) checks.
If you have 5 or more ranks in Perform (Comedy), you get a +2 bonus on either Gather Information or Sense Motive checks. If you have 5 or more ranks in either Gather Information or Sense Motive, you get a +2 bonus on Perform (Disguise) checks.
If you have 5 or more ranks in Perform (Dance), you get a +2 bonus on Tumble checks. If you have 5 or more ranks in Tumble, you get a +2 bonus on Perform (Dance) checks.
If you have 5 or more ranks in any of Perform (Keyboard), Perform (Percussion), or Perform (Wind), you get a +2 bonus on either Concentration or Listen checks. If you have 5 or more ranks in either Concentration or Listen, you get a +2 bonus on all of the above-listed Perform checks.
If you have 5 or more ranks in Perform (Oratory), you get a +2 bonus on either Bluff or Diplomacy checks. If you have 5 or more ranks in either Bluff or Diplomacy, you get a +2 bonus on Perform (Oratory) checks.
If you have 5 or more ranks in Perform (Sing), you get a +2 bonus on either Bluff or Listen checks. If you have 5 or more ranks in Bluff or Listen, you get a +2 bonus on Perform (Sing) checks.
Survival
Any character with at least one rank in survival selects a favoured terrain type. The character receives a +2 bonus for all Survival checks associated with the favoured terrain. For every 5 ranks in Survival, the character may select an additional favoured terrain.
Check:
The DC to get along in the wild is modified by terrain type as follows:
Desert:
- Tundra Desert: DC 20
- Rocky Desert: DC 22
- Sandy Desert: DC 25
Forest:
- All forests: DC 15
Hills:
- All Hills: DC 15
Jungle:
- All Jungles: DC 15
Marsh:
- Moor: DC 17
- Swamp: DC 17
- Tidal Marsh: DC 17
Mountain:
- Alpine Meadow: DC 17
- Rugged Mountain: DC 20
- Forbidding Mountain: DC 25
Plains:
- Grassland: DC 15
- Battlefield: DC 17
- Farmlands: DC 15
- Farmlands (via theft): DC 5
Aquatic:
- On Surface: DC 20
- Below Surface: DC 15
- Abyssal Depths: DC 25
Caves:
- Surface Caverns: DC 22
- Primary Underdark Tunnels: DC 25
- Secondary Underdark Tunnels: DC 22
- Tertiary Underdark Tunnels: DC 22